Saturday, November 23, 2013

What software do I need to make cartoons?

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Jimmy


I want to make animated cartoons, but am not sure what software I need. What software is best to draw the characters and backgrounds? Once I draw the characters do I then put them into Adobe Flash to make a cartoon?


Answer
You can use any of these FREE Cartoon Animation Softwares.........

Pencil : http://www.pencil-animation.org/
Pencil is an animation/drawing software for Mac OS X, Windows, and Linux. It lets you create traditional hand-drawn animation (cartoon) using both bitmap and vector graphics. Pencil is free and open source.

Synfig Animation Studio : http://synfig.org/
Synfig is a powerful, industrial-strength vector-based open-source 2D animation software package, designed from the ground-up for producing feature-film quality animation with fewer people and resources.2D Animation has traditionally been very expensive because every frame must be drawn by hand. Even with today´s digital inking and painting software, the process still relies on individuals hand-drawing each frame. This laborious task is called "tweening".Synfig eliminates the task of manual tweening, producing smooth, fluid motion without the animator having to draw out each frame individually. This allows you to produce 2D animation with fewer people while producing art of a higher quality.

Tapptoons Linetester : http://myweb.tiscali.co.uk/tapptoons/index.htm
The Tapptoons Linetester enables animators to use a scanner or video camera (with compatible capture card) to input animation images into a standard PC and edit their work, adding soundtrack and color if they wish and to output the result as a Windows AVI. Can be used for puppet animation as well as drawn animation.

eDrawings : http://www.edrawingsviewer.com/
eDrawings is a freeware utility which will give the user the power to view, create and share 3D models and 2D drawings. eDrawings offers unique capabilities like point-and-click animations that make it easy for anyone with a PC to interpret and understand 2D and 3D design data.





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How are 2D cartoons animated today?




Captain Ca


I understand how 3D images are made, they generate models and send them through animations. However, how do they do 2D cartoons? I asume they don't draw each individual frame anymore. But, backgrounds that don't move do appear to be hand-drawn in some shows. How do 2D cartoons go through animations?


Answer
Depending on the budget, deadlines, technology, experience and preference that 2D animations are made one way or another.

Small budgeted shows, destined for the weekly TV slots are mostly done on Flash these days. Characters are created from simple shapes with movable body parts (mouths, hands etc.) are pasted onto individual layers and animated individually or in concert with the other parts.

The good thing about Flash is that you can position key drawings (important, story-telling character poses of say, a hand) out and the computer will fill in the in-between drawings (all the other drawings between the key drawings to smooth out the movements) automatically. So you can position the hand at one location (a key), and then program the computer to move it to another location (another key) and it will fill in all the in-between drawings by itself (timing is done by the animator). Computers are only good at moving objects around perfectly and stretching/squashing them according to preset rules so you are limited to certain expressions. Of course, complex scenes still need to be animated by hand, but to keep the cost and the time consumed down, animators don't get to do them frequently, if at all.

You can recognize these shows by the extremely smooth movements exhibited by the characters, as well as the bold and uniformed outlines and colors throughout. Backgrounds can be painted by hand, either digitally or on papers( and then scanned into the computer), or created from bodies of static shapes and colors.

Bigger, movie-length animated films use specialized softwares, either developed in-house, or bought commercially like the Toon Boom Animation program. These, however, are almost completely hand-drawn (characters-wise), since you can only create good character animation when you have a feel of the lines and forms of the characters, a thing that is quite difficult to program on a computer.

Some studios use papers and scanners, some use graphic tablets like the Wacoms to imput drawings into their computers. Some parts of a character can be animated while others are put on a different layer and remain static.

You can recognize these films by the slight jittery outlines of the character when he/she/it moves, since each line was drawn to match up with the previous drawings', though never perfectly so, no matter how hard the animators tried. The backgrounds are usually painted by hand (either digitally or manually on papers), or in 3D models that mimic a particular style or both.

Having said all that, yes, most animated shows are still drawn by hand. Some are done on papers and scanners, some are done on computers with Wacom tablets, some combine both in the production process. 2D animation is a craft, and unless computers can draw imaginatively, animators will still have their jobs, drawing them lovingly frame by frame. I hope that helped.




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